Are you ready for another great example of how games can solve problems? Check out the video posted above. (Thanks to Owen for sharing this with me!)
I love how this "game" gives the appearance of choice.
Notice the change in the rules:
Rule-set A (Traditional speed limit laws): Obey the speed limit or else...
Rule-set B: Disobey the speed limit and be fined OR Obey the speed limit and be entered to win.
Rule-set B does a significantly better job quantifying the possible outcomes, which makes a sense of choice more apparent. And choice is at the center of a good game.
For more examples of Fun Theory games that were developed to change behavior check out http://www.thefuntheory.com/
FYI, this is the 101 post at Pinebars! Thanks for reading! Send us a greeting!
FYI, this is the 101 post at Pinebars! Thanks for reading! Send us a greeting!
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