Sunday, December 12, 2010

"Fun Theory" Speed Camera


Are you ready for another great example of how games can solve problems? Check out the video posted above. (Thanks to Owen for sharing this with me!)

I love how this "game" gives the appearance of choice.

Notice the change in the rules:
Rule-set A (Traditional speed limit laws): Obey the speed limit or else...
Rule-set B: Disobey the speed limit and be fined OR Obey the speed limit and be entered to win.

Rule-set B does a significantly better job quantifying the possible outcomes, which makes a sense of choice more apparent. And choice is at the center of a good game.

For more examples of Fun Theory games that were developed to change behavior check out http://www.thefuntheory.com/

FYI, this is the 101 post at Pinebars! Thanks for reading! Send us a greeting!

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